﻿package mortal.game.resource
{

    public class GlobalStaticResUrl extends Object
    {
        public static const SceneClickObjName:String = "clickEffect";
        public static const PlayerSelectObjName:String = "playerSelect";
        public static const Transfer:String = "csz001";
        public static const Jump:String = "Map_tiaoyuedian";
        public static const MonsterBorn:String = "Npc_Appear";
        public static const UpGradeLevel:String = "Levelup_Skill01";
        public static const TaskGet:String = "UI_mission_accepted";
        public static const TaskFinish:String = "UI_mission_end01";
        public static const AutoPath:String = "UI_zidongxunlu.xml";
        public static const AutoFight:String = "UI_guaji_guaji_01";
        public static const RoundFight:String = "UI_guaji_guaji_02";
        public static const ScenePathArrow:String = "CJ-zhibiao";
        public static const SkillRuneBgEffect:String = "132100001";
        public static const SkillRuneUpgradeEffect:String = "FS-zjbj";
        public static const NPCHasCompleteTaskEffect:String = "renwu2";
        public static const NPCHasHasCanGetTask:String = "renwu1";

        public function GlobalStaticResUrl()
        {
            return;
        }// end function

    }
}
